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十二月Capcom Needs to Focus On New Games Rather Than Remakes
A lot can happen during game development. Certain gameplay features may turn out duller than expected. Story beats may not work as the developers envisioned. New ideas may come about that force devs to completely rethink their games. Whatever the reason for the changes, there are many occasions where games start out as one thing, and by the end of the development are something completely differ
First appearing in Super Mario Bros. 3 , the suit turns either Mario or Luigi into their Hammer variants, modeled after the Koopa enemies known as Hammer Bros. With a fireproof shell, an indestructible helmet, and a set of hammers to hurl at enemies, the Hammer Suit shows Mario in a whole new light. With extra style points awarded for the black color scheme, fans can't help but love one of the few mental images of Mario heading into battle sporting actual armor instead of overa
The Havel's Armor is one of the most recognizable sets in all of Darks Souls ' lore . Present in Dark Souls and Dark Souls 3 , this heavy armor came to the rescue of many players who were overwhelmed by the fierce attacks of some of the strongest and most difficult bosses ever. Thanks to its stats players can take more blows than usual and deliver powerful parries, making sure any enemy can be defea
While it's hard to say how this version of Borderlands would have fared, the released game's uniqueness certainly helped it stand apart in the sea of drab shooters that dominated last generation. So, one has to imagine it may not have drawn quite the same amount of attention as it did if it retained the style the developers originally had in m
As one of the most successful new IPs in history , it's safe to say that Bungie did a lot of things right with Destiny . However, one has to wonder if Destiny would have reached the levels of popularity that it did had the former Halo studio gone with its original vis
However, over recent years, fans have grown a little disheartened with Capcom’s general output. Some have criticized the company for resting on its laurels, and it’s easy to see where that observation comes from. After all, Capcom seems to have kept a large focus on remastered versions of old games, rather than fully embracing the new hardware at its dispo
Besides heightening the user's strength, endurance, mobility, and speed (negating any need for developing a "supersoldier serum"), the suit's BLADE system puts an entire arsenal at the user's disposal. Able to scan any battlefield weapon and essentially recreate it out of the suit's own parts. Assault Rifles can switch to Sniper Rifles, to Rocket Launchers, and back again at the press of a button. That special ability alone offers a deadlier suit than simple body armor, but its ability to slow down time makes it one of the most underrated armors on the l
It is true that the TX-28 MicroFusion pack used to power the armor's hydraulics isn't exactly the safest option, but then, this is a series whose premise is based on the irresponsible use of nuclear technology. Unlike most entries on this list, both the T-51b and its predecessor , the T-45d power armor are seen multiple times, worn in number by members of the Brotherhood of Steel and the Enclave. Normally that might harm the armor's novelty factor, but even with the extra training required to operate it, nothing beats the stares when entering a r
Resident Evil 4 represents a completely different challenge compared to the recently released remakes. Resident Evil 2 and Resident Evil 3 both initially came out on the first PlayStation console way back in 1998 and 1999, respectively. Sony's first console didn't have the luxury of rendering highly complex character models or 3D environments, storing larger amounts of data, and any other modern conveniences games from the mid-to-late 2000s onward have. Resident Evil 4 came out for the GameCube in 2005, and though it wasn't necessarily the first fully dimensional Resident Evil adventure Game Walkthrough, it was the first to take advantage of next-generation hardware to craft a highly detailed wo
It might seem ridiculous to select just a single suit of armor from those available to either purchase or craft in The Elder Scrolls 5: Skyrim since players were free to assemble their own suits based on whatever criteria they chose - style, strength, magical properties, or weight. But when taking the intimidation factor, value, physical attributes, and time taken to unlock it, the Daedric Armor is hard to
Capcom has had quite the resurgence lately, coming off huge wins from the success of Devil May Cry 5 and Monster Hunter World, but an even larger contributor to Capcom's run has come from the Resident Evil series. Both Resident Evil 2 Remake and more recently Resident Evil 3 Remake have seen massive success, showing that the franchise that many fans decided had lost its way was finally making a comeback, even if some are fully satisfied with RE3 . It seems Capcom wishes to keep the ball rolling, as reports have begun popping up that Resident Evil 4 is on deck for the next overh
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